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wishvane

How many copies did Lonely Mountains: Downhill sell?

Estimated copies sold
≈ 88k–143k
$484k–$1.3M after Steam's cut $881k–$2.0M before the cut
from 3k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

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We left Lonely Mountains: Downhill out and predicted the genre from its 8 similar games. Every figure here, including Lonely Mountains: Downhill's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 22k–543k
best case 1.4M (MX Bikes)
The Racing genre

5 of your 8 similar games are hits. A healthy genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 22k–543k copies
≈ $337k–$7.1M after Steam's cut
from ~3k reviews
Best case
≈ 1.1M–1.7M copies
MX Bikes · ≈ $10.1M–$27.2M after Steam's cut
The genre you'd be entering
The launch
The games that made it here had roughly 188 to 1k reviews in their first month.
Your set
Your set clusters on Racing (6 of 8) and Sports (6 of 8).
The winners
Winners here lead with Motocross + Motorbike, priced around $35.
The era
The games you compared span 2008 to 2022, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

MX Bikes
2019
Est. copies
≈ 1.1M–1.7M
13x vs typical
SteamSpy 1M–2M
Est. revenue
$10.1M–$27.2M after Steam's cut $18.4M–$41.8M before the cut
$34.99
36k reviews
Very Positive
MotocrossMotorbike
Descenders
2019
Est. copies
≈ 675k–1.1M
8.5x vs typical
SteamSpy 500k–1M
Est. revenue
$4.6M–$12.5M after Steam's cut $8.4M–$19.2M before the cut
$24.99
23k reviews
Very Positive
SportsRacing
Pro Cycling Manager 2021
2021
Est. copies
≈ 16k–25k
SteamSpy 20k–50k
Est. revenue
$171k–$459k after Steam's cut $310k–$706k before the cut
$39.99
626 reviews
Mostly Positive
SimulationMultiplayer
Pro Cycling Manager 2022
2022
Est. copies
≈ 17k–28k
SteamSpy 20k–50k
Est. revenue
$187k–$502k after Steam's cut $339k–$772k before the cut
$39.99
707 reviews
Very Positive
SimulationMultiplayer
RIDE 4
2020
Est. copies
≈ 327k–531k
4.5x vs typical
SteamSpy 500k–1M
Est. revenue
$3.6M–$9.7M after Steam's cut $6.5M–$14.9M before the cut
$39.99
12k reviews
Very Positive
RacingMotorbike
Trials Evolution: Gold Edition
2013
Est. copies
≈ 126k–205k
SteamSpy 200k–500k
Est. revenue
$693k–$1.9M after Steam's cut $1.3M–$2.9M before the cut
$19.99
2k reviews
Mostly Positive
RacingAction
Trials 2: Second Edition
2008
Est. copies
≈ 14k–23k
SteamSpy 50k–100k
Est. revenue
$40k–$107k after Steam's cut $72k–$164k before the cut
$9.99
278 reviews
Very Positive
RacingIndie
Trials® Rising
2019
Est. copies
≈ 90k–146k
SteamSpy 500k–1M
Est. revenue
$494k–$1.3M after Steam's cut $899k–$2.0M before the cut
$19.99
3k reviews
Mixed
RacingBikes

Sizing up your own game? See what its genre can realistically do before you build it.