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How many copies did A Dream For Aaron sell?

Estimated copies sold
≈ 942–2k
$2k–$6k after Steam's cut $4k–$10k before Steam's cut
from 31 reviews (Mixed)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid A Dream For Aaron and predicted how it would do from its 8 similar games. Every figure here, including A Dream For Aaron's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 63k–103k
best case 372k (BPM: BULLETS PER MINUTE)
Games like A Dream For Aaron

A typical game among these

≈ 63k–103k copies

≈ $464k–$643k after Steam's cut

from ~2k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: BPM: BULLETS PER MINUTE at ≈ 283k–461k copies, ≈ $1.6M–$4.2M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 956 reviews in their first month; the range was 616 to 2k.
The genre you'd be entering
These games
The similar games share FPS (8 of 8) and Action Roguelike (7 of 8).
The winners
Winners here lead with FPS + Shooter, priced around $22. The breakout hits carry Shooter + Early Access + Survival; a typical game here doesn't.
When they shipped
The similar games span 2017 to 2024, and 3 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

BPM: BULLETS PER MINUTE
2020
Est. copies
≈ 283k–461k
5.0x vs typical
SteamSpy 500k–1M
Est. revenue
$1.6M–$4.2M after Steam's cut $2.8M–$6.4M before Steam's cut
$19.99
11k reviews
Very Positive
Vampire Hunters
2024
Est. copies
≈ 55k–89k
SteamSpy 20k–50k
Est. revenue
$225k–$605k after Steam's cut $409k–$930k before Steam's cut
$14.99
2k reviews
Very Positive
Action RoguelikeFPS
ROBOBEAT
2024
Est. copies
≈ 46k–74k
SteamSpy 20k–50k
Est. revenue
$252k–$677k after Steam's cut $458k–$1.0M before Steam's cut
$19.99
2k reviews
Very Positive
Action RoguelikeRhythm
Immortal Redneck
2017
Est. copies
≈ 115k–187k
SteamSpy 20k–50k
Est. revenue
$632k–$1.7M after Steam's cut $1.1M–$2.6M before Steam's cut
$19.95
3k reviews
Very Positive
Boomer ShooterFPS
OMFG: One Million Fatal Guns
2021
Est. copies
≈ 59k–96k
SteamSpy 200k–500k
Est. revenue
Free
Free
2k reviews
Very Positive
Arena ShooterFPS
SULFUR
2024
Est. copies
≈ 259k–421k
4.6x vs typical
SteamSpy 100k–200k
Est. revenue
$1.8M–$4.8M after Steam's cut $3.2M–$7.4M before Steam's cut
$24.99
10k reviews
Very Positive
Early AccessAction Roguelike
STRAFE: Gold Edition
2017
Est. copies
≈ 85k–137k
SteamSpy 200k–500k
Est. revenue
$349k–$937k after Steam's cut $634k–$1.4M before Steam's cut
$14.99
2k reviews
Mostly Positive
Rogue-liteAction
Ziggurat 2
2021
Est. copies
≈ 38k–61k
SteamSpy 100k–200k
Est. revenue
$259k–$696k after Steam's cut $470k–$1.1M before Steam's cut
$24.99
2k reviews
Very Positive

Sizing up your own game? See how many copies games in its genre usually sell before you build it.