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How many copies did Viaerium sell?

Estimated copies sold
≈ 5k–9k
$4k–$12k after Steam's cut $8k–$18k before Steam's cut
from 158 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Viaerium and predicted how it would do from its 8 similar games. Every figure here, including Viaerium's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 32k–1.5M
best case 2.4M (What Remains of Edith Finch)
Games like Viaerium

A typical game among these

≈ 32k–1.5M copies

≈ $121k–$13.2M after Steam's cut

from ~4k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

6 of the 8 similar games are hits.

Best case: What Remains of Edith Finch at ≈ 1.8M–3.0M copies, ≈ $10.1M–$27.2M after Steam's cut.

What their first month looked like
About half the games that made it here had over 655 reviews in their first month; the range was 39 to 11k.
The genre you'd be entering
These games
The similar games share Story Rich (6 of 8) and Walking Simulator (6 of 8).
The winners
Winners here lead with Story Rich + Walking Simulator, priced around $20.
When they shipped
The similar games span 2013 to 2024, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

What Remains of Edith Finch
2017
Est. copies
≈ 1.8M–3.0M
14x vs typical
SteamSpy 500k–1M
Est. revenue
$10.1M–$27.2M after Steam's cut $18.4M–$41.8M before Steam's cut
$19.99
53k reviews
Overwhelmingly Positive
Story RichAtmospheric
Copycat
2024
Est. copies
≈ 148k–241k
1.6x vs typical
SteamSpy 100k–200k
Est. revenue
$611k–$1.6M after Steam's cut $1.1M–$2.5M before Steam's cut
$14.99
6k reviews
Very Positive
CatsEmotional
The Stanley Parable
2013
Est. copies
≈ 2.9M–4.7M
12x vs typical
SteamSpy 2M–5M
Est. revenue
$11.9M–$32.1M after Steam's cut $21.7M–$49.4M before Steam's cut
$14.99
46k reviews
Very Positive
ComedyNarration
That Dragon, Cancer
2016
Est. copies
≈ 65k–105k
SteamSpy 50k–100k
Est. revenue
$178k–$479k after Steam's cut $324k–$737k before Steam's cut
$9.99
2k reviews
Very Positive
IndieStory Rich
The Uncertain: Light At The End
2020
Est. copies
≈ 31k–50k
SteamSpy 200k–500k
Est. revenue
$84k–$227k after Steam's cut $153k–$349k before Steam's cut
$9.99
1k reviews
Mixed
CinematicChoices Matter
Spiral
2024
Est. copies
≈ 2k–3k
SteamSpy under 20k
Est. revenue
$9k–$24k after Steam's cut $16k–$37k before Steam's cut
$19.99
65 reviews
Very Positive
Story RichEmotional
The Stanley Parable: Ultra Deluxe
2022
Est. copies
≈ 898k–1.5M
9.6x vs typical
SteamSpy 1M–2M
Est. revenue
$6.2M–$16.6M after Steam's cut $11.2M–$25.5M before Steam's cut
$24.99
36k reviews
Very Positive
Multiple EndingsComedy
Thing-in-Itself
2017
Est. copies
≈ 4k–7k
SteamSpy under 20k
Est. revenue
$3k–$8k after Steam's cut $5k–$12k before Steam's cut
$2.49
127 reviews
Mostly Positive
EmotionalPhilosophical

Sizing up your own game? See how many copies games in its genre usually sell before you build it.