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How many copies did Landinar: Into the Void sell?

Estimated copies sold
≈ 7k–11k
$39k–$104k after Steam's cut $70k–$160k before Steam's cut
from 244 reviews (Mixed)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Landinar: Into the Void and predicted how it would do from its 8 similar games. Every figure here, including Landinar: Into the Void's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 447k–1.7M
best case 9.4M (Kerbal Space Program)
Games like Landinar: Into the Void

A typical game among these

≈ 447k–1.7M copies

≈ $4.3M–$23.2M after Steam's cut

from ~26k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Kerbal Space Program at ≈ 7.2M–11.7M copies, ≈ $79.0M–$212.3M after Steam's cut.

What their first month looked like
About half the games that made it here had over 12k reviews in their first month; the range was 583 to 26k.
The genre you'd be entering
These games
The similar games share Space (8 of 8) and Sandbox (7 of 8).
The winners
Winners here lead with Space + Simulation, priced around $40.
When they shipped
The similar games span 2015 to 2026, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Kerbal Space Program 2
2023
Est. copies
≈ 794k–1.3M
SteamSpy 500k–1M
Est. revenue
$10.9M–$29.4M after Steam's cut $19.9M–$45.2M before Steam's cut
$49.99
32k reviews
Mostly Negative
SpaceSandbox
Spaceflight Simulator
2022
Est. copies
≈ 243k–395k
SteamSpy 200k–500k
Est. revenue
$1.0M–$2.7M after Steam's cut $1.8M–$4.1M before Steam's cut
$14.99
10k reviews
Overwhelmingly Positive
SandboxSpace Sim
Space Haven
2026
Est. copies
≈ 277k–450k
SteamSpy 200k–500k
Est. revenue
$1.9M–$5.1M after Steam's cut $3.5M–$7.9M before Steam's cut
$24.99
11k reviews
Very Positive
Base-BuildingSpace
Avorion
2020
Est. copies
≈ 362k–588k
SteamSpy 500k–1M
Est. revenue
$2.5M–$6.7M after Steam's cut $4.5M–$10.3M before Steam's cut
$24.99
15k reviews
Very Positive
ExplorationSandbox
Dyson Sphere Program
2021
Est. copies
≈ 2.3M–3.7M
3.5x vs typical
SteamSpy 2M–5M
Est. revenue
$12.5M–$33.7M after Steam's cut $22.8M–$51.9M before Steam's cut
$19.99
92k reviews
Overwhelmingly Positive
AutomationSpace
Hardspace: Shipbreaker
2022
Est. copies
≈ 557k–905k
SteamSpy 1M–2M
Est. revenue
$5.4M–$14.4M after Steam's cut $9.7M–$22.2M before Steam's cut
$34.99
22k reviews
Very Positive
SpaceSci-fi
Kerbal Space Program
2015
Est. copies
≈ 7.2M–11.7M
5.6x vs typical
SteamSpy 2M–5M
Est. revenue
$79.0M–$212.3M after Steam's cut $143.6M–$326.6M before Steam's cut
$39.99
147k reviews
Overwhelmingly Positive
SpaceSimulation
X4: Foundations
2018
Est. copies
≈ 920k–1.5M
SteamSpy 1M–2M
Est. revenue
$12.7M–$34.0M after Steam's cut $23.0M–$52.3M before Steam's cut
$49.99
30k reviews
Mostly Positive
Space SimSimulation

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