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wishvane

How many copies did Masters of Puzzle sell?

Estimated copies sold
≈ 766–1k
$5k–$14k after Steam's cut $10k–$22k before the cut
from 29 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Masters of Puzzle out and predicted the genre from its 8 similar games. Every figure here, including Masters of Puzzle's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 24k–62k
best case 4.2M (Teardown)

5 of your 8 similar games are hits. A niche genre: plan for a small audience.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 24k–62k copies
≈ $186k–$477k after Steam's cut
from ~1k reviews
Best case
≈ 3.2M–5.2M copies
Teardown · ≈ $26.5M–$71.1M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Immersive Sim (4 of 8) and Simulation (4 of 8).
The winners
Winners here lead with Destruction + Physics, priced around $30. The breakout hits carry Destruction + Voxel + Heist; a typical game here doesn't.
The era
The games you compared span 2018 to 2026, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

House Builder
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Est. copies
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2.5x vs typical
SteamSpy 100k–200k
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$19.99
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Amnesia: The Bunker
2023
Est. copies
≈ 290k–471k
11x vs typical
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Est. revenue
$2.0M–$5.4M after Steam's cut $3.6M–$8.2M before the cut
$24.99
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Tin Can
2022
Est. copies
≈ 32k–52k
SteamSpy 100k–200k
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SimulationSpace
Teardown
2022
Est. copies
≈ 3.2M–5.2M
127x vs typical
SteamSpy 2M–5M
Est. revenue
$26.5M–$71.1M after Steam's cut $48.1M–$109.4M before the cut
$29.99
134k reviews
Overwhelmingly Positive
DestructionPhysics
Noun Town Language Learning
2026
Est. copies
≈ 18k–29k
SteamSpy 20k–50k
Est. revenue
$98k–$262k after Steam's cut $178k–$404k before the cut
$19.99
740 reviews
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Early AccessPuzzle
Ctrl Alt Ego
2022
Est. copies
≈ 19k–31k
SteamSpy 50k–100k
Est. revenue
$104k–$278k after Steam's cut $188k–$428k before the cut
$19.99
785 reviews
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Gunsmith
2018
Est. copies
≈ 32k–52k
SteamSpy 50k–100k
Est. revenue
$175k–$472k after Steam's cut $319k–$726k before the cut
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Crowd Simulator
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Est. copies
≈ 16k–25k
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Est. revenue
$13k–$35k after Steam's cut $23k–$53k before the cut
$2.99
544 reviews
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SimulationPhysics

Sizing up your own game? See what its genre can realistically do before you build it.