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How many copies did Animal Jam sell?

Estimated copies sold
≈ 89k–145k
from 4k reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Animal Jam and predicted how it would do from its 8 similar games. Every figure here, including Animal Jam's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 4.1M–9.9M
best case 13.1M (7 Days to Die)
Games like Animal Jam

A typical game among these

≈ 4.1M–9.9M copies

≈ $37.5M–$163.0M after Steam's cut

from ~172k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: 7 Days to Die at ≈ 9.9M–16.2M copies, ≈ $123.1M–$331.0M after Steam's cut.

What their first month looked like
About half the games that made it here had over 87k reviews in their first month; the range was 951 to 327k.
The genre you'd be entering
These games
The similar games share Simulation (5 of 8) and Character Customization (4 of 8).
The winners
Winners here lead with Survival + Zombies, priced around $45.
When they shipped
The similar games span 2017 to 2025, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Schedule I
2025
Est. copies
≈ 7.9M–12.8M
1.9x vs typical
SteamSpy 10M–20M
Est. revenue
$43.4M–$116.6M after Steam's cut $78.8M–$179.4M before Steam's cut
$19.99
318k reviews
Overwhelmingly Positive
Totally Accurate Battlegrounds
2018
Est. copies
≈ 2.7M–4.3M
SteamSpy 2M–5M
Est. revenue
Free
Free
88k reviews
Very Positive
MultiplayerPhysics
Mount & Blade II: Bannerlord
2022
Est. copies
≈ 7.4M–12.0M
1.7x vs typical
SteamSpy 10M–20M
Est. revenue
$101.7M–$273.3M after Steam's cut $184.8M–$420.5M before Steam's cut
$49.99
298k reviews
Very Positive
MedievalStrategy
Farming Simulator 22
2021
Est. copies
≈ 2.3M–3.7M
SteamSpy 2M–5M
Est. revenue
$12.7M–$34.1M after Steam's cut $23.1M–$52.5M before Steam's cut
$19.99
93k reviews
Very Positive
Crusader Kings III
2020
Est. copies
≈ 3.5M–5.7M
SteamSpy 2M–5M
Est. revenue
$48.6M–$130.7M after Steam's cut $88.4M–$201.1M before Steam's cut
$49.99
143k reviews
Very Positive
StrategyMedieval
The Sims™ 4
2020
Est. copies
≈ 5.0M–8.1M
SteamSpy 10M–20M
Est. revenue
Free
Free
201k reviews
Very Positive
Life SimCharacter Customization
Black Desert
2017
Est. copies
≈ 3.2M–5.3M
SteamSpy 5M–10M
Est. revenue
$8.9M–$24.0M after Steam's cut $16.2M–$36.9M before Steam's cut
$9.99
94k reviews
Mostly Positive
MMORPGMassively Multiplayer
7 Days to Die
2024
Est. copies
≈ 9.9M–16.2M
2.3x vs typical
SteamSpy 10M–20M
Est. revenue
$123.1M–$331.0M after Steam's cut $223.8M–$509.2M before Steam's cut
$44.99
401k reviews
Very Positive
SurvivalZombies

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