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wishvane

How many copies did Shadowgrounds Survivor sell?

Estimated copies sold
≈ 42k–68k
$115k–$310k after Steam's cut $209k–$476k before the cut
from 806 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Shadowgrounds Survivor out and predicted the genre from its 8 similar games. Every figure here, including Shadowgrounds Survivor's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 12.9M–22.4M
best case 36.3M (HELLDIVERS™ 2)

All 8 of your similar games are hits. A big, proven genre for a game like yours.

Your picks lean toward this genre's biggest survivors; the typical figure reads from its ordinary successes.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 12.9M–22.4M copies
≈ $143.2M–$173.4M after Steam's cut
from ~364k reviews
Best case
≈ 27.6M–44.9M copies
HELLDIVERS™ 2 · ≈ $303.8M–$816.9M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Co-op (5 of 8) and Shooter (5 of 8).
The winners
Winners here lead with Action RPG + Looter Shooter, priced around $40. The breakout hits carry Free to Play; a typical game here doesn't.
The era
The games you compared span 2012 to 2024, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Warframe
2013
Est. copies
≈ 34.9M–56.7M
1.8x vs typical
SteamSpy 20M–50M
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Free
Free
671k reviews
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Free to PlayAction RPG
Destiny 2
2019
Est. copies
≈ 19.0M–30.9M
1.8x vs typical
SteamSpy 20M–50M
Est. revenue
Free
Free
660k reviews
Mostly Positive
Free to PlayOpen World
Apex Legends™
2020
Est. copies
≈ 27.9M–45.4M
2.9x vs typical
SteamSpy 100M–200M
Est. revenue
Free
Free
1.1M reviews
Mixed
Free to PlayBattle Royale
Deep Rock Galactic
2020
Est. copies
≈ 10.0M–16.2M
SteamSpy 5M–10M
Est. revenue
$82.3M–$221.3M after Steam's cut $149.7M–$340.5M before the cut
$29.99
378k reviews
Overwhelmingly Positive
DwarfCo-op
HELLDIVERS™ 2
2024
Est. copies
≈ 27.6M–44.9M
3.2x vs typical
SteamSpy 20M–50M
Est. revenue
$303.8M–$816.9M after Steam's cut $552.4M–$1256.8M before the cut
$39.99
1.2M reviews
Mostly Positive
Online Co-OpPvE
Fallout 4
2015
Est. copies
≈ 19.8M–32.2M
SteamSpy 10M–20M
Est. revenue
$108.8M–$292.6M after Steam's cut $197.9M–$450.2M before the cut
$19.99
427k reviews
Very Positive
Open WorldPost-apocalyptic
Borderlands 2
2012
Est. copies
≈ 16.2M–26.3M
SteamSpy 10M–20M
Est. revenue
$89.1M–$239.5M after Steam's cut $162.0M–$368.5M before the cut
$19.99
312k reviews
Very Positive
LootShooter
Risk of Rain 2
2020
Est. copies
≈ 9.3M–15.0M
SteamSpy 5M–10M
Est. revenue
$63.6M–$171.0M after Steam's cut $115.6M–$263.1M before the cut
$24.99
351k reviews
Very Positive
Third-Person ShooterAction Roguelike

Sizing up your own game? See what its genre can realistically do before you build it.