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How many copies did Russian Drunken Boxers sell?

Estimated copies sold
≈ 372–605
$3k–$7k after Steam's cut $5k–$11k before the cut
from 15 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

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We left Russian Drunken Boxers out and predicted the genre from its 8 similar games. Every figure here, including Russian Drunken Boxers's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 16k–87k
best case 712k (Undisputed)
The Boxing genre

5 of your 8 similar games are hits. A niche genre: plan for a small audience.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 16k–87k copies
≈ $85k–$360k after Steam's cut
from ~1k reviews
Best case
≈ 542k–881k copies
Undisputed · ≈ $7.5M–$20.0M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
The launch
The games that made it here had roughly 85 to 16k reviews in their first month.
Under about 100 in month one, almost nothing recovers.
Your set
Your set clusters on Boxing (7 of 8) and Sports (7 of 8).
The winners
Winners here lead with Boxing + Fighting, priced around $30. The breakout hits carry Fighting + Time Management + Beat 'em up; a typical game here doesn't.
The era
The games you compared span 2014 to 2024, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

All-In-One Sports VR
2023
Est. copies
≈ 18k–30k
SteamSpy 20k–50k
Est. revenue
$101k–$272k after Steam's cut $184k–$419k before the cut
$19.99
768 reviews
Very Positive
Tactic Boxing
2024
Est. copies
≈ 10k–16k
SteamSpy under 20k
Est. revenue
$27k–$71k after Steam's cut $48k–$110k before the cut
$9.99
403 reviews
Mostly Positive
BoxingPhysics
Punch Club
2016
Est. copies
≈ 627k–1.0M
14x vs typical
SteamSpy 1M–2M
Est. revenue
$1.7M–$4.6M after Steam's cut $3.1M–$7.1M before the cut
$9.99
16k reviews
Very Positive
ManagementPixel Graphics
Creed: Rise to Glory™
2018
Est. copies
≈ 68k–110k
2.0x vs typical
SteamSpy 200k–500k
Est. revenue
$558k–$1.5M after Steam's cut $1.0M–$2.3M before the cut
$29.99
2k reviews
Mostly Positive
VRBoxing
Gym Simulator 24
2024
Est. copies
≈ 63k–103k
2.4x vs typical
SteamSpy 100k–200k
Est. revenue
$226k–$607k after Steam's cut $410k–$933k before the cut
$12.99
3k reviews
Very Positive
Undisputed
2024
Est. copies
≈ 542k–881k
20x vs typical
SteamSpy 500k–1M
Est. revenue
$7.5M–$20.0M after Steam's cut $13.6M–$30.8M before the cut
$49.99
23k reviews
Mixed
3D FighterThird Person
Victory Road
2020
Est. copies
≈ 5k–8k
SteamSpy under 20k
Est. revenue
$28k–$75k after Steam's cut $50k–$115k before the cut
$19.99
191 reviews
Very Positive
SportsSimulation
Real Boxing™
2014
Est. copies
≈ 75k–122k
SteamSpy 100k–200k
Est. revenue
$103k–$278k after Steam's cut $188k–$427k before the cut
$4.99
1k reviews
Mixed
SportsBoxing

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