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How many copies did Cursed Road Convoy sell?

Estimated copies sold
≈ 223–363
$613–$2k after Steam's cut $1k–$3k before Steam's cut
from 9 reviews (9 user reviews)
Only 9 reviews so far, so that range swings on one or two people. Read it as a hint, not a measurement.

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Cursed Road Convoy and predicted how it would do from its 8 similar games. Every figure here, including Cursed Road Convoy's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 83k–255k
best case 6.0M (XCOM® 2)
Games like Cursed Road Convoy

A typical game among these

≈ 83k–255k copies

≈ $524k–$1.3M after Steam's cut

from ~3k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: XCOM® 2 at ≈ 4.6M–7.4M copies, ≈ $25.1M–$67.5M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 2k reviews in their first month; the range was 1k to 5k.
The genre you'd be entering
These games
The similar games share Turn-Based Combat (6 of 8) and Turn-Based Tactics (6 of 8).
The winners
Winners here lead with Post-apocalyptic, priced around $35. The breakout hits carry Post-apocalyptic; a typical game here doesn't.
When they shipped
The similar games span 2014 to 2026, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

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≈ 557k–904k
6.9x vs typical
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XCOM® 2
2016
Est. copies
≈ 4.6M–7.4M
34x vs typical
SteamSpy 5M–10M
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IsometricTurn-Based Combat
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≈ 198k–322k
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Cyber Knights: Flashpoint
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Turn-Based CombatTactical
Stellar Tactics
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≈ 43k–70k
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StrategyRPG

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