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How many copies did For the Crown sell?

Estimated copies sold
≈ 298–484
$819–$2k after Steam's cut $1k–$3k before Steam's cut
from 12 reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid For the Crown and predicted how it would do from its 8 similar games. Every figure here, including For the Crown's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 26k–54k
best case 1.7M (Besiege)
Games like For the Crown

A typical game among these

≈ 26k–54k copies

≈ $146k–$299k after Steam's cut

from ~1k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

6 of the 8 similar games are hits.

No genre covers most of these similar games. The closest is Puzzle (4 of 8), so its genre is hard to place.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Besiege at ≈ 1.3M–2.1M copies, ≈ $5.5M–$14.7M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 378 reviews in their first month; the range was 71 to 31k.
The genre you'd be entering
These games
The similar games share Puzzle (4 of 8) and Medieval (3 of 8).
The winners
Winners here lead with Simulation + Sandbox, priced around $15. The breakout hits carry Sandbox + Destruction + Physics; a typical game here doesn't.
When they shipped
Only 2 of the 8 similar games shipped in the last two years. That says more about which games were found than about the market.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Besiege
2020
Est. copies
≈ 1.3M–2.1M
48x vs typical
SteamSpy 1M–2M
Est. revenue
$5.5M–$14.7M after Steam's cut $9.9M–$22.6M before Steam's cut
$14.99
53k reviews
Overwhelmingly Positive
SimulationSandbox
GWENT: Rogue Mage (Single-Player Expansion)
2022
Est. copies
≈ 32k–52k
SteamSpy 200k–500k
Est. revenue
$89k–$238k after Steam's cut $161k–$366k before Steam's cut
$9.99
1k reviews
Mixed
StrategyCard Game
Drop Duchy
2025
Est. copies
≈ 82k–134k
3.0x vs typical
SteamSpy 50k–100k
Est. revenue
$339k–$911k after Steam's cut $616k–$1.4M before Steam's cut
$14.99
3k reviews
Very Positive
PuzzleStrategy
Last Room
2021
Est. copies
≈ 27k–43k
SteamSpy 100k–200k
Est. revenue
$219k–$589k after Steam's cut $398k–$906k before Steam's cut
$29.99
1k reviews
Mostly Positive
ExplorationHidden Object
HUMANITY
2023
Est. copies
≈ 13k–21k
SteamSpy 20k–50k
Est. revenue
$105k–$283k after Steam's cut $191k–$435k before Steam's cut
$29.99
514 reviews
Very Positive
PuzzlePuzzle-Platformer
Trainee Death Simulator
2024
Est. copies
≈ 50k–81k
1.8x vs typical
SteamSpy 50k–100k
Est. revenue
$82k–$221k after Steam's cut $150k–$340k before Steam's cut
$5.99
2k reviews
Very Positive
IndieSimulation
Escape First Alchemist ⚗️
2023
Est. copies
≈ 28k–45k
SteamSpy 20k–50k
Est. revenue
$76k–$205k after Steam's cut $139k–$315k before Steam's cut
$9.99
1k reviews
Very Positive
AdventureOnline Co-Op
1428: Shadows over Silesia
2022
Est. copies
≈ 7k–11k
SteamSpy under 20k
Est. revenue
$38k–$103k after Steam's cut $70k–$159k before Steam's cut
$19.99
282 reviews
Mostly Positive
HistoricalMedieval

Sizing up your own game? See how many copies games in its genre usually sell before you build it.