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wishvane

How many copies did Sun Down Survivors sell?

Estimated copies sold
≈ 5k–8k
$7k–$18k after Steam's cut $12k–$27k before the cut
from 198 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Sun Down Survivors out and predicted the genre from its 8 similar games. Every figure here, including Sun Down Survivors's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 243k–564k
best case 868k (Children of Morta)
The Action Roguelike genre

All 8 of your similar games are hits. A healthy genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 243k–564k copies
≈ $1.2M–$2.7M after Steam's cut
from ~14k reviews
Best case
≈ 661k–1.1M copies
Children of Morta · ≈ $4.0M–$10.7M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Action Roguelike (8 of 8) and Bullet Hell (7 of 8).
The winners
Winners here lead with Rogue-like + Hack and Slash, priced around $22.
The era
4 of your 8 similar games shipped in the last two years, so this niche is actively shipping.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

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SteamSpy 200k–500k
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Children of Morta
2019
Est. copies
≈ 661k–1.1M
1.7x vs typical
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Sizing up your own game? See what its genre can realistically do before you build it.