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How many copies did HAZAMA_QUEEN sell?

Estimated copies sold
≈ 3k–5k
$4k–$11k after Steam's cut $8k–$17k before Steam's cut
from 122 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid HAZAMA_QUEEN and predicted how it would do from its 8 similar games. Every figure here, including HAZAMA_QUEEN's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 62k–113k
best case 291k (BRAZILIAN DRUG DEALER 3: I OPENED A PORTAL TO HELL IN THE FAVELA TRYING TO REVIVE MIT AIA I NEED TO CLOSE IT)
Games like HAZAMA_QUEEN

A typical game among these

≈ 62k–113k copies

≈ $455k–$635k after Steam's cut

from ~2k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: BRAZILIAN DRUG DEALER 3: I OPENED A PORTAL TO HELL IN THE FAVELA TRYING TO REVIVE MIT AIA I NEED TO CLOSE IT at ≈ 222k–360k copies, ≈ $304k–$818k after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 956 reviews in their first month; the range was 725 to 4k.
The genre you'd be entering
These games
The similar games share FPS (8 of 8) and Action Roguelike (7 of 8).
The winners
Winners here lead with Boomer Shooter + FPS, priced around $5. The breakout hits carry PvE + 3D + Cyberpunk; a typical game here doesn't.
When they shipped
The similar games span 2014 to 2025, and 3 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

ROBOBEAT
2024
Est. copies
≈ 46k–74k
SteamSpy 20k–50k
Est. revenue
$252k–$677k after Steam's cut $458k–$1.0M before Steam's cut
$19.99
2k reviews
Very Positive
Action RoguelikeRhythm
Immortal Redneck
2017
Est. copies
≈ 115k–187k
1.8x vs typical
SteamSpy 20k–50k
Est. revenue
$632k–$1.7M after Steam's cut $1.1M–$2.6M before Steam's cut
$19.95
3k reviews
Very Positive
Boomer ShooterFPS
Vampire Hunters
2024
Est. copies
≈ 55k–89k
SteamSpy 20k–50k
Est. revenue
$225k–$605k after Steam's cut $409k–$930k before Steam's cut
$14.99
2k reviews
Very Positive
Action RoguelikeFPS
MOTHERGUNSHIP
2018
Est. copies
≈ 49k–80k
SteamSpy 100k–200k
Est. revenue
$340k–$913k after Steam's cut $618k–$1.4M before Steam's cut
$24.99
2k reviews
Mostly Positive
Action RoguelikeFPS
Ziggurat 2
2021
Est. copies
≈ 38k–61k
SteamSpy 100k–200k
Est. revenue
$259k–$696k after Steam's cut $470k–$1.1M before Steam's cut
$24.99
2k reviews
Very Positive
STRAFE: Gold Edition
2017
Est. copies
≈ 85k–137k
SteamSpy 200k–500k
Est. revenue
$349k–$937k after Steam's cut $634k–$1.4M before Steam's cut
$14.99
2k reviews
Mostly Positive
Rogue-liteAction
Heavy Bullets
2014
Est. copies
≈ 88k–143k
SteamSpy 100k–200k
Est. revenue
$241k–$649k after Steam's cut $439k–$998k before Steam's cut
$9.99
2k reviews
Very Positive
IndieAction
BRAZILIAN DRUG DEALER 3: I OPENED A PORTAL TO HELL IN THE FAVELA TRYING TO REVIVE MIT AIA I NEED TO CLOSE IT
2025
Est. copies
≈ 222k–360k
4.8x vs typical
SteamSpy 100k–200k
Est. revenue
$304k–$818k after Steam's cut $553k–$1.3M before Steam's cut
$4.99
9k reviews
Overwhelmingly Positive
Boomer ShooterFPS

Sizing up your own game? See how many copies games in its genre usually sell before you build it.