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How many copies did Mimic Logic sell?

Estimated copies sold
≈ 14k–23k
$15k–$41k after Steam's cut $28k–$64k before Steam's cut
from 567 reviews (Overwhelmingly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Mimic Logic and predicted how it would do from its 8 similar games. Every figure here, including Mimic Logic's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 33k–39k
best case 236k (Niche - a genetics survival game)
Games like Mimic Logic

A typical game among these

≈ 33k–39k copies

≈ $147k–$339k after Steam's cut

from ~1k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

7 of the 8 similar games are hits.

These similar games lean toward the genre's biggest winners; the typical figure comes from its ordinary successes.

Best case: Niche - a genetics survival game at ≈ 180k–293k copies, ≈ $891k–$2.4M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 944 reviews in their first month; the range was 130 to 4k.
The genre you'd be entering
These games
The similar games share Puzzle (7 of 8) and Rogue-like (5 of 8).
The winners
Winners here lead with Dungeon Crawler + Tactical, priced around $15. The breakout hits carry Singleplayer; a typical game here doesn't.
When they shipped
The similar games span 2016 to 2026, and 3 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Sol Cesto
2026
Est. copies
≈ 129k–209k
4.7x vs typical
SteamSpy 100k–200k
Est. revenue
$495k–$1.3M after Steam's cut $901k–$2.0M before Steam's cut
$13.99
5k reviews
Very Positive
Early AccessDungeon Crawler
Duskers
2016
Est. copies
≈ 117k–191k
2.5x vs typical
SteamSpy 100k–200k
Est. revenue
$645k–$1.7M after Steam's cut $1.2M–$2.7M before Steam's cut
$19.99
3k reviews
Very Positive
ExplorationTyping
Rogue Waters
2024
Est. copies
≈ 33k–53k
SteamSpy 50k–100k
Est. revenue
$269k–$724k after Steam's cut $489k–$1.1M before Steam's cut
$29.99
1k reviews
Mostly Positive
Tactical RPGTurn-Based Tactics
Pawnbarian
2021
Est. copies
≈ 22k–36k
SteamSpy 50k–100k
Est. revenue
$62k–$165k after Steam's cut $112k–$254k before Steam's cut
$9.99
903 reviews
Very Positive
Rogue-likeTurn-Based Combat
Niche - a genetics survival game
2017
Est. copies
≈ 180k–293k
4.7x vs typical
SteamSpy 200k–500k
Est. revenue
$891k–$2.4M after Steam's cut $1.6M–$3.7M before Steam's cut
$17.99
5k reviews
Very Positive
Turn-Based StrategyAdventure
Desktop Dungeons
2023
Est. copies
≈ 59k–95k
2.1x vs typical
SteamSpy 200k–500k
Est. revenue
$242k–$650k after Steam's cut $439k–$1000k before Steam's cut
$14.99
2k reviews
Very Positive
Rogue-likeTurn-Based
Isle of Arrows
2022
Est. copies
≈ 28k–45k
SteamSpy 200k–500k
Est. revenue
$98k–$264k after Steam's cut $179k–$406k before Steam's cut
$12.99
1k reviews
Mostly Positive
Drop Duchy
2025
Est. copies
≈ 82k–134k
3.0x vs typical
SteamSpy 50k–100k
Est. revenue
$339k–$911k after Steam's cut $616k–$1.4M before Steam's cut
$14.99
3k reviews
Very Positive
PuzzleStrategy

Sizing up your own game? See how many copies games in its genre usually sell before you build it.