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How many copies did Dwelvers sell?

Estimated copies sold
≈ 8k–13k
$33k–$88k after Steam's cut $59k–$135k before Steam's cut
from 319 reviews (Mixed)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Dwelvers and predicted how it would do from its 8 similar games. Every figure here, including Dwelvers's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 239k–476k
best case 846k (Dungeons 3)
Games like Dwelvers

A typical game among these

≈ 239k–476k copies

≈ $1.3M–$6.4M after Steam's cut

from ~5k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

7 of the 8 similar games are hits.

Best case: Dungeons 3 at ≈ 644k–1.0M copies, ≈ $5.3M–$14.3M after Steam's cut.

What their first month looked like
About half the games that made it here had over 2k reviews in their first month; the range was 19 to 6k.
The genre you'd be entering
These games
The similar games share Villain Protagonist (7 of 8) and Base-Building (6 of 8).
The winners
Winners here lead with Villain Protagonist + Base-Building, priced around $30.
When they shipped
The similar games span 2009 to 2024, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Mr. Prepper
2021
Est. copies
≈ 136k–221k
SteamSpy 200k–500k
Est. revenue
$747k–$2.0M after Steam's cut $1.4M–$3.1M before Steam's cut
$19.99
5k reviews
Mostly Positive
Dungeons 3
2017
Est. copies
≈ 644k–1.0M
3.4x vs typical
SteamSpy 1M–2M
Est. revenue
$5.3M–$14.3M after Steam's cut $9.7M–$22.0M before Steam's cut
$29.99
19k reviews
Very Positive
StrategyVillain Protagonist
Dungeons 2
2015
Est. copies
≈ 258k–419k
SteamSpy 1M–2M
Est. revenue
$1.4M–$3.8M after Steam's cut $2.6M–$5.9M before Steam's cut
$19.99
5k reviews
Very Positive
StrategyManagement
Evil Genius
2009
Est. copies
≈ 228k–371k
SteamSpy 200k–500k
Est. revenue
$627k–$1.7M after Steam's cut $1.1M–$2.6M before Steam's cut
$9.99
4k reviews
Very Positive
Base-BuildingStrategy
War for the Overworld
2015
Est. copies
≈ 397k–645k
SteamSpy 500k–1M
Est. revenue
$3.3M–$8.8M after Steam's cut $6.0M–$13.5M before Steam's cut
$29.99
8k reviews
Very Positive
Dungeon CrawlerBase-Building
Evil Genius 2: World Domination
2021
Est. copies
≈ 329k–534k
2.4x vs typical
SteamSpy 500k–1M
Est. revenue
$3.6M–$9.7M after Steam's cut $6.6M–$15.0M before Steam's cut
$39.99
13k reviews
Mixed
StrategyBase-Building
Underworld Overseer
2024
Est. copies
≈ 1k–2k
too small to compare
SteamSpy under 20k
Est. revenue
$7k–$20k after Steam's cut $13k–$30k before Steam's cut
$19.99
54 reviews
Very Positive
Villain ProtagonistGod Game
KeeperRL
2024
Est. copies
≈ 45k–73k
SteamSpy 100k–200k
Est. revenue
$247k–$665k after Steam's cut $450k–$1.0M before Steam's cut
$19.99
2k reviews
Very Positive
UndergroundSimulation

Sizing up your own game? See how many copies games in its genre usually sell before you build it.