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wishvane

How many copies did Shadow Warrior 2 sell?

Estimated copies sold
≈ 1.1M–1.8M
$9.3M–$24.9M after Steam's cut $16.9M–$38.4M before the cut
from 28k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Shadow Warrior 2 out and predicted the genre from its 8 similar games. Every figure here, including Shadow Warrior 2's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1.3M–4.6M
best case 13.1M (Deep Rock Galactic)

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 1.3M–4.6M copies
≈ $14.6M–$82.5M after Steam's cut
from ~64k reviews
Best case
≈ 10.0M–16.2M copies
Deep Rock Galactic · ≈ $82.3M–$221.3M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Co-op (5 of 8) and FPS (4 of 8).
The winners
Winners here lead with Dwarf + Co-op, priced around $30.
The era
Only 1 of your 8 similar games shipped in the last two years. That says more about your picks than about the market, so add newer similar games to read the timing.

Copies and revenue are rough lifetime estimates from the review count.

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