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wishvane

How many copies did Welcome to the Game sell?

Estimated copies sold
≈ 102k–166k
$140k–$377k after Steam's cut $255k–$580k before the cut
from 3k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Welcome to the Game out and predicted the genre from its 8 similar games. Every figure here, including Welcome to the Game's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 50k–131k
best case 947k (Pony Island)
The Hacking genre

7 of your 8 similar games are hits. A healthy genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 50k–131k copies
≈ $181k–$458k after Steam's cut
from ~2k reviews
Best case
≈ 722k–1.2M copies
Pony Island · ≈ $990k–$2.7M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Hacking (7 of 8) and Horror (6 of 8).
The winners
Winners here lead with Puzzle + Hacking, priced around $7. The breakout hits carry Puzzle + Singleplayer + Indie; a typical game here doesn't.
The era
The games you compared span 2015 to 2021, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Pony Island
2016
Est. copies
≈ 722k–1.2M
7.8x vs typical
SteamSpy 500k–1M
Est. revenue
$990k–$2.7M after Steam's cut $1.8M–$4.1M before the cut
$4.99
18k reviews
Very Positive
PuzzleIndie
Replica
2016
Est. copies
≈ 141k–229k
1.5x vs typical
SteamSpy 200k–500k
Est. revenue
$116k–$311k after Steam's cut $210k–$479k before the cut
$2.99
4k reviews
Very Positive
IndiePixel Graphics
Welcome to the Game II
2018
Est. copies
≈ 107k–173k
1.5x vs typical
SteamSpy 100k–200k
Est. revenue
$293k–$787k after Steam's cut $532k–$1.2M before the cut
$9.99
4k reviews
Very Positive
HorrorHacking
SIMULACRA 2
2020
Est. copies
≈ 44k–72k
SteamSpy 100k–200k
Est. revenue
$98k–$263k after Steam's cut $178k–$404k before the cut
$7.99
2k reviews
Very Positive
The Black Watchmen
2015
Est. copies
≈ 35k–56k
SteamSpy 50k–100k
Est. revenue
$95k–$256k after Steam's cut $173k–$393k before the cut
$9.99
746 reviews
Very Positive
IlluminatiPuzzle
Observer: System Redux
2020
Est. copies
≈ 78k–127k
SteamSpy 200k–500k
Est. revenue
$646k–$1.7M after Steam's cut $1.2M–$2.7M before the cut
$29.99
3k reviews
Very Positive
HorrorInvestigation
Cyber Manhunt
2021
Est. copies
≈ 387k–628k
6.7x vs typical
SteamSpy 500k–1M
Est. revenue
$1.1M–$2.9M after Steam's cut $1.9M–$4.4M before the cut
$9.99
16k reviews
Very Positive
Scrutinized
2020
Est. copies
≈ 36k–59k
SteamSpy 100k–200k
Est. revenue
$100k–$268k after Steam's cut $181k–$412k before the cut
$9.99
1k reviews
Very Positive

Sizing up your own game? See what its genre can realistically do before you build it.