Sign in
wishvane

How many copies did SD GUNDAM G GENERATION CROSS RAYS sell?

Estimated copies sold
≈ 236k–384k
$2.6M–$7.0M after Steam's cut $4.7M–$10.7M before Steam's cut
from 8k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid SD GUNDAM G GENERATION CROSS RAYS and predicted how it would do from its 8 similar games. Every figure here, including SD GUNDAM G GENERATION CROSS RAYS's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 181k–254k
best case 212k (Super Robot Wars 30)
Games like SD GUNDAM G GENERATION CROSS RAYS

A typical game among these

≈ 181k–254k copies

≈ $1.7M–$3.3M after Steam's cut

from ~5k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

3 of the 8 similar games are hits.

Best case: Super Robot Wars 30 at ≈ 162k–263k copies, ≈ $2.7M–$7.2M after Steam's cut.

What their first month looked like
About half the games that made it here had over 207 reviews in their first month; the range was 19 to 3k.
The genre you'd be entering
These games
The similar games share Tactical RPG (5 of 8) and Turn-Based Strategy (5 of 8).
The winners
Winners here lead with JRPG + Mechs, priced around $60.
When they shipped
The similar games span 2015 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Robothorium
2019
Est. copies
≈ 11k–18k
too small to compare
SteamSpy 20k–50k
Est. revenue
$44k–$119k after Steam's cut $81k–$184k before Steam's cut
$14.99
374 reviews
Mostly Positive
StrategyRPG
Mainframe Defenders
2020
Est. copies
≈ 20k–32k
too small to compare
SteamSpy 200k–500k
Est. revenue
$33k–$87k after Steam's cut $59k–$135k before Steam's cut
$5.99
796 reviews
Very Positive
ExplorationTactical RPG
Sunrider 4: The Captain's Return
2023
Est. copies
≈ 7k–12k
too small to compare
SteamSpy 20k–50k
Est. revenue
$60k–$161k after Steam's cut $109k–$248k before Steam's cut
$29.99
293 reviews
Very Positive
Tactical RPGVisual Novel
Chroma Squad
2015
Est. copies
≈ 225k–366k
SteamSpy 200k–500k
Est. revenue
$927k–$2.5M after Steam's cut $1.7M–$3.8M before Steam's cut
$14.99
5k reviews
Very Positive
RPGStrategy
Phantom Brigade
2023
Est. copies
≈ 114k–186k
SteamSpy 200k–500k
Est. revenue
$942k–$2.5M after Steam's cut $1.7M–$3.9M before Steam's cut
$29.99
5k reviews
Very Positive
Turn-Based TacticsTactical RPG
Wolfstride
2021
Est. copies
≈ 22k–36k
too small to compare
SteamSpy 100k–200k
Est. revenue
$91k–$244k after Steam's cut $165k–$375k before Steam's cut
$14.99
886 reviews
Very Positive
Pixel GraphicsRobots
Super Robot Wars 30
2021
Est. copies
≈ 162k–263k
SteamSpy 500k–1M
Est. revenue
$2.7M–$7.2M after Steam's cut $4.8M–$11.0M before Steam's cut
$59.99
7k reviews
Very Positive
StrategyRPG
Templar Battleforce
2015
Est. copies
≈ 48k–78k
too small to compare
SteamSpy 200k–500k
Est. revenue
$132k–$355k after Steam's cut $240k–$546k before Steam's cut
$9.99
984 reviews
Very Positive
Turn-Based TacticsTactical RPG

Sizing up your own game? See how many copies games in its genre usually sell before you build it.